![]() ![]() In order to survive the terror going on inside the world of his patients, Desmond has to navigate each person and scenario differently. Obviously, none of those emotions are exactly desirable, but the fact this title was able to draw such a sense of grief out of me is a testament to the storytelling. Each patient I encountered left me feeling sad, hopeless, and longing for a happy ending. It’s hard to share too much of what goes on without giving spoilers away, given how story-driven the game is, but In Sound Mind does an excellent job at personifying mental anguish and the diminishing shards of mental health. Playing as Dr Desmond Wales, you jump into the minds of some of your most vulnerable patients and experience their horrific nightmares firsthand. In Sound Mind is certainly good at drawing emotions out of its players (anger at frame drops aside) and the barrage of feelings you’ll experience whilst going through the story is no joke. I sincerely hope this is something that can get patched out because trying to stay alive while the game chugs along at a staggering 10FPS certainly puts a damper on the ambience the devs have worked very hard to achieve. I can overlook the graphics looking dated, but having my framerate drop every time something slightly exciting happens isn’t something I should have to experience on a PS5. Unfortunately, as you go through the storyline you soon realise that the scariest part of this game is that it’s overshadowed by an onslaught of glitches and technical hiccups. With creepy monsters and apparitions littered through the game, not to mention the GODDAMN moving mannequins, In Sound Mind knows how to create a profound sense of fright. And for the first part of the game, it is. The music forces into you a sense of apprehension, a constant feeling like something bad is just around the corner. My constant source of fear in this game came from the music the music and sound effects in this game are powerful, they are creepy, and I am here for it. If you’re not a huge fan of the horror genre then this might be right up your alley, but I need the sort of terror that makes me hurl the controller away and go ‘nope!’ As the game progresses the horror aspects ebb further and further away, and the game becomes more of a psychological puzzler with thrilling elements and the occasional jump scare thrown in. ![]() I want nightmares, I want adrenaline rushes, I want to be so scared I need to turn all the lights on just to feel safe, and unfortunately In Sound Mind just doesn’t deliver this kind of self-prescribed torture. When I play a horror game I like to be terrified to the point of tears. There’s a whole lot of crap going down, and it becomes pretty obvious pretty quick that if we can’t figure it out, we’re going to die. ![]() At the beginning of the game the horror elements are strong the hallways are dingy and dark, there’s creepy enemies stalking around the place and the world outside is flooded and shaking apart. In Sound Mind describes itself as “imaginative horror”, and though I didn’t find it very scary, the imagination and creativity that’s gone into this title cannot be denied. The year is 1997 the world is mourning the death of Princess Diana, children are reading again thanks to the launch of the first Harry Potter book, and Desmond Wales is trying to save the world in a psychologically thrilling indie title called In Sound Mind. In Sound Mind – Puzzles Before Scares PS5/4, Switch, Xbox One/Series, PC
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